V-Ray 3.0 for 3ds Max Beta Announced

Image Credit:  Marek Denko, Courtesy Chaos Group

Image Credit: Marek Denko, Courtesy Chaos Group


Chaos Group has officially announced the V-Ray 3.0 for 3ds Max Beta Program. ArchVision welcomes you to participate in this program and discover the advantages of the latest edition of the V-Ray render engine. Learn all about the V-Ray 3.0 for 3ds Max Beta program here.

During the beta process, you will also have direct access to Chaos Group’s development team and the beta community via the V-Ray 3.0 for 3ds Max Forum.

As a beta tester, you will have access to new V-Ray features including-:

  • Faster Ray Tracing: Faster Brute Force and Path Tracing calculations
  • New User Interface: New artist-friendly UI with easy access to common controls
  • Progressive Rendering: New path-traced rendering engine with intuitive set up
  • Quick Settings: New presets and controls for tuning quality and speed
  • VRmats: Universal V-Ray shader for use across multiple applications
  • New Shaders: New Skin shader, ray-traced SSS, and support for OSL
  • Improved Hair: Faster render speeds and optimized shading for hair and fur
  • Alembic: Integrated support for Alembic Caches
  • Advanced Color: Improved color workflow with support for LUTs, ICC, and OpenColorIO
  • Deep Data: Complete support for Deep Data and OpenEXR 2.0
  • Render Mask: Define render areas using an image mask
  • RT GPU Render Elements: Support for render element in V-Ray RT GPU
  • Improved Distributed Rendering: Automatic asset collection for Distributed Rendering

Check out all of the V-Ray products currently available at ArchVision here. Visit this blog often for more news on the development of V-Ray 3.0 for 3ds Max.

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